Down and Out in Triboar
It’s been about two weeks since our heroes put the Terror to bed, and a few days since Darathra Shendrel handily being re-elected as Lord Protector of Triboar. Trouble and treasure have been unusually scarce, although the Lord Protector has kept good on her promise, paying the adventurers a handsome stipend—even though they haven’t had to do much of anything.
During their downtime, our heroes spent very little time in each other’s company, preferring instead to embark on their own adventures. Reberkkah, always enamored with cultures that are not her own, decides to spend some time in the nastier corners of Triboar, getting to know the ins-and-outs of the local criminal ecosystem as well as the daily doings of the region’s petty laborers, drunkards, gamblers, and the like. During this time she befriended a guard named Trevor who promised to keep her apprised of the city’s goings-on. Unfortunately, she also made an enemy—in her typical Berkkie manner by saying something she didn’t realize was offensive and/or racist to an elf. In this case, it was the half-elf Genny, a local worker who didn’t appreciate Berkkie asking if she could “touch your ears” and then doing so anyway despite being told to “fuck off.” This resulted in the first bar fight of Berkkie’s career as an adventurer, and a chair being broken over her back left a nasty scar. Berkkie also managed to use some of her two weeks of downtime to finish learning some magic.
Lantro used his time to reconvene with nature and try to explore his spiritual side. Never content to stay in one place for too long—and indeed, his time in Triboar has been longer than anywhere else since he left his home in the High Forest—Lantro decided to wander the Triboar region in search for a temple to teach him the ways of the deities. It didn’t even really matter which deity, which worked out well, since the first temple he came across was the Panreligious Pantheists Society of Faerûn, a liberal temple run by one Pawpaw Jónmysteé, a reformed bugbear raider turned priest. Pawpaw’s creed is that all creeds are valid, all deities real, and the only law of the land should be that we everyone gets along with everyone else, all the time, no matter what. Lantro wasn’t sure of the feasibility of the Panreligious Pantheists’ one commandment and told Pawpaw so. The priest informed Lantro that “we’ll just have to agree to disagree” before forcibly removing him from the temple and barring him from ever returning.
Marxibis spent her time working, primarily in order to make some extra money to go carousing. One night at the Talking Troll, she met a pair of tiefling organizers for the Industrial Workers of Faerûn. The pair were attempting to unionize the Talking Troll despite it only having one employee. Marxibis, being impressed by their use of hats to hide their horns just as she has come to do with her own ten-gallon hat, joined the unionists’ cause, resulting in her being banned from the Talking Troll for life—but not before meeting a voyeurous imp in the restroom. Marxibis took on this imp as her familiar.
On the work front, Marxibis was making pretty good money, but soon learned that the work she was doing—forging various documents—was for the Nightbringers, the sadistic and virulent followers of Shar whose temple Marxibis and her friends had discovered near the small town of Melton.
Ioda spent her time in meditation, mostly in Gwaeron’s Grove, but also in other areas throughout the near North—hoping beyond hope to stumble upon the Giant’s Grove. Ioda had no such luck, but in her fiery communion with Hiatea, she was shown a path to the Lurkwood, and told to “trust the half-elf.” Ioda was not entirely certain what to make of this information, or which half-elf she was to trust.